mercredi 25 mars 2015

Unit Testing class with cocos2d::UserDefault - How to read from custom XML file

I have a class that stores user preferences. When the class is created it retrieves data from the UserDefault file on iOS using the cocos2d::UserDefault functionality.



UserPref::ReadFromUserDefault() {
_mx_username = cocos2d::UserDefault::getInstance()->getStringForKey("mx_username", "");
}


Is it possible to get cocos2d::UserDefault to point to a fake XML file of my own creation for the purposes of unit testing my class?


Thanks! GCB




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