I'm working on an iOS App with openGL ES rendering. we are working on metal support and we are experiencing a crash at app launch on device with ios 7.1 (we target ios 7.1+ devices)
dyld: Library not loaded: /System/Library/Frameworks/Metal.framework/Metal
looks like even if the Metal.framework is still unused in our app, the app tries to load it and crashes as the framework in not a part on ios7.
How can we dynamically link the metal framework only in case device is ios8+ ?
Aucun commentaire:
Enregistrer un commentaire