in my game.lua file I have:
local sprites = require("sprites.lua")
sprites.lua contains
local iceberg = display.newImage("iceberg.png")
iceberg.x = _W/2
iceberg.y = _H/2
iceberg.alpha = 1
Now, I'd like to set "iceberg.alpha" to 0 from "game.lua", but If I try, Corona returns "attempt to index global iceberg (a nil value)"
Of course, sprites.lua contains
module(..., package.seeall)
What am I doing wrong?
I've even tried to use sprites.iceberg.alpha = 0, but obviously it doesn't work.
Thank you.
Aucun commentaire:
Enregistrer un commentaire