mardi 3 février 2015

How do I get to know what sprite has been touched?

I have some sprites coming from the bottom of the screen in a random order. I want to swipe the sprite in the direction of the swipe. I got the algorithm for swiping. Also, I get an NSLog message whenever any sprite has been touched in the screen. The NSLog gives correct responses to any and every object touched. But how do I know which sprite has been swiped to write the code for applying impulse to that particular sprite?


I am trying the following code:



SKNode *sprite = [self nodeAtPoint:location];
[ball.physicsBody applyImpulse:CGVectorMake(dx, dy) atPoint:location];
[self addChild:sprite];


Also,


userInteractionEnabled = YES for all the sprites


And all the sprites are performing an action (Just in case this is the reason why I cannot swipe them while they are already running an action, in this case what else should I use to move the sprites?)


Sorry if this is too dumb, I am a noob


Thanks in advance!




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