At first i thought i was coding wrong but then i figured iPhone 6 simulator loading full screen but it's loading the iPhone 5 simulator. I've added the proper Retina HD 5.5, Retina HD 4.7, and landscape's Retina HD 5.5 launch images. Xcode is not giving me any errors so the sizes are correct and I triple checked. I don't know what to do. How do i get an iPhone 6 simulator to load iPhone 6 simulator and not a zoomed in iPhone 5 simulator?
I'm using 1 storyboard for a universal device if that matters.
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